Separate layer turns from camera movement.

Drag a colored sticker to turn that layer. Drag empty space to orbit the camera, and use the wheel or a pinch gesture to zoom. Reset the view whenever your front and top references become unclear.

Sticker dragTurn the selected layer
Empty-space dragOrbit the whole cube
U D L R F BKeyboard turns; Shift makes a prime turn

Start with round trips rather than full solves: perform R and then R-prime, or follow one corner through the four-move right-hand trigger.

Drag a stickerThe selected layer turns.
Drag outside the cubeOnly the camera angle changes.
Press SpaceStarts from ready; pauses while timing.
Choose ResetResets the cube and makes that attempt ineligible for ranking.

Repeat the same sequence from scramble to review.

  1. Reset and apply a fresh scramble.
  2. Inspect for a consistent amount of time.
  3. Start with the button or Space and let solved-state detection stop the timer.
  4. Write down one long pause or reversed move.
BESTFastest solve saved in this browser
MOVESTurns made after timing starts
RANKCurrent place of your verified personal best
YOUR NOTEOne pause or reversed move to repeat

Start from the visible symptom.

Return to the last checkpoint you know was correct. Read both colors of an edge or all three colors of a corner before deciding whether the problem is its location or orientation.

01The white cross is visible, but the side colors do not match.

CHECK & RECOVERThe second color of an edge was ignored. Raise that edge, align its side sticker with the matching center, then turn that face 180° back down.

02The white face is complete, but a first-layer stripe is broken.

CHECK & RECOVERA corner is in the wrong location. Read all three colors, remove it to the top, and insert it where those three centers meet.

03A middle-layer algorithm breaks the first layer.

CHECK & RECOVERA turn was skipped or reversed. Compare U with U' and R with R'. Reverse remembered moves; otherwise rebuild from the last reliable checkpoint.

04The yellow-cross algorithm produces an unexpected shape.

CHECK & RECOVERJudge only the four yellow edges. Hold an L toward left and back or a line horizontally, then finish F R U R' U' F' without changing the front.

05Only one edge appears flipped at the end.

CHECK & RECOVERThat state is impossible with legal 3×3 turns. Recheck every piece; reset the online cube or inspect whether a physical cube was reassembled.

06The timer does not stop or the ranking does not update.

CHECK & RECOVERCheck all six faces, then restart in this order: reset, new scramble, inspect, start the timer, solve. Ranking accepts only verified fresh-scramble solves.